Really love the direction you're going with this, excited to see where it goes. Still quite buggy (dialogue boxes stop appearing when I load a save?), but great work so far!
A downloadable game for Windows and macOS
Set in the 16th century, Pioneers is an atmospheric turn-based exploration/adventure RPG where you lead a party of travellers in search of treasure-rich temples, new tribes and ways to go down in history - ways to go beyond the horizon. To achieve all that you complete quests building up your reputation to become a sought out explorer by kings and commoners alike.
You set out promising your father to become someone, to make him proud but not all goes like planned in life, does it? On the way you'll meet many interesting characters, solve challenging puzzles and face all that nature has to offer, be it finding and collecting food and building a shelter to survive harsh winters or facing against a pack of wolves in the densest of forests.
- Turn-based gameplay
- Classical pixel-art using four-color palettes
- Customized character creation
- Beginnings of a grand adventure
- Huge procedurally generated world
- Discoverable caves, temples and villages
- Symbolic language
- Harsh winters
- Resource gathering and cooking
- Building shelters and huts
- Over an hour of original feet-moving, head-bobbing soundtrack
- Relaxing soundscape of wind, waves and seagulls
The game is still very much in development, so most of the story and not all key features have been implemented and great many tweaks are to be made, but it still packs a whole lot of fun and stuff to do. Your feedback is crucial to shaping this into the best Pioneers I know Pioneers could be. Your support will help get it there.
If you have any feedback or problems to report, please post in the official game forum. I will start logging my development more thoroughly in there as well.
Thank you! :)
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Can't play... Just a clear screen that I can't do anything with.......................
This game is rlly fu to paly with friends. i would like to see a feature where you can as a captain get your crew grounded putting them at the campsite attached to a tree crying
Nice game so far - I've been playing the tutorial in Story Mode - and I think I'm stuck? I was told to pick up berries by Takoda - and return to the campsite, but I returned to the first campsite, and dropped the berries inside the campsite. Then the tutorial says leave teh campsite, then when I do, it says 'return to the campsite"? Is there another campsite I missed near the bush I was supposed to harvest berries from?
Wow, the last update was 2015? :(
this game is amazing! keep improving it
Can you traslate to spanish?
Seems good, but i was unable to drop the berries. Will try again..
is the main version still version 7?
keeps crashing...randomly I have no idea what is causing it. first time it was while I was creating the character then as I was just getting started with the tutorial.
can you send a linux 64, version ?
Ah, I wanna pay for it. It's much realistic then Curious expedition!
When I buy a sword, nothing happens. It takes the money, removes it from stock, and then I never get it. It's happened twice now
Also I would have posted this on the fourms but no matter how many times I ask for the email, nothing happens
It's like open world Oregon Trail, but really hard. I just wish the hints on where to go were a little more detailed because I keep getting lost. Seriously amazing though.
update - I can save now so very cool. but sometimes when I equip the axe and click on trees I do not get an option to chop them. All I can do is set up camp. Am I doing something wrong?
When clicking on trees, click on their base (ground tile) rather than where they are visually. What might happen is that you click on the tile behind the tree instead, which is probably empty and giving you the camp option.
Game looks really cool and I like turn based but I just started first game yesterday and went into adventure mode instead of story mode. I don't get it. I just sailed around the map in all directions and there's nothing but water. It's that difficult to find land? right out of the gate? So I started a story mode game. That was cool except when I went to leave I did not see a way to save the progress. I guess it doesn't autosave bc I have no game to load up now. I would have to start over. As I said, I don't get it. Any suggestions?
well this is dumb but i cant leave the first town...
but so far the game is great
Why no GNU/Linux? :(
There's a typo in the character creation screen for Scholars: Add Skill "Medcial" instead of "Medical". It's minor, but gives a bad impression before the game has even started.
Also, a lot of the dialog buttons are in the wrong place / overlapping other UI elements when playing in 1920x1080 fullscreen.
Man.. this game is totally unplayable right now. The tutorial wants me to Drop berries at the campsite, but when I clicked "Drop" nothing happens. I don't know if it's related to the resolution issue.. what resolution do you test with? This game seems really fun and it's extremely frustrating that I can't continue.
I have the same issue with the inability to drop the berries... did anyone find a workaround?
This game looks so fun but the amount of green in the graphics makes my eyes hurt.
nothing more to say nerds game...
seems to be a one time ocurence, works on restart of the game
Hi, loving the game so far, but am stuck in the tutorial. For the love of god, i can drop the berries for Takoda. the drop command does nothing, dragging them over to the campsite inventory doesnt work either. any thoughts?
OS: Win 7 x64
Im kinda stuck on Hios island, not sure how to get off, ive got the spices but i dont know how to travel off of the island
Where did you leave your ship? Once you find it, get on it and press the little button in the bottom-right corner to sail back to town.
this look interesting, but can we build our own town ? like building colony or so ?
Nothing like that planned right now. There will be a couple of towns but these are all related to story, so they're predefined locations. I wouldn't rule out settlements completely, just not right now.
When will be new realese?
uh i love the storytelling and all, but the game keeps crashing before i can even reach the actual gameplay.
Damn, when exactly? After the intro texts?
It keeps crashing when it is about to describe the storm during the intro texts. I believe it is just right after whoever said "I have seen a few in my day!"
I keep crashing after i start the gameplay before i can complete the tutorial
got a first glance and loving it
My game keeps crashing, please help
Very nice artwork style :)
I like the calmness.
This is a wonderfully well done game, I love it! It's so fun
I'm having a bit of a problem though...
I seem to be stuck... I finished the Return to Safety quest, but the journal won't count it as completed and give me my reward. Every objective is checked and the Provisioner thanked me but otherwise nothing is happening...maybe I missed something...
first of all, I want to say that I LOVE this game so far! I'm just starting, but I've either run into a bug, or I'm just being stupid and need help.
**Possible Spoilers Ahead**
I finished collecting spices at Hios island for the Marciudad Merchant, and I figured it would fast travel me back like it did on the way to the island. However it did not, so I went to manually sail back home. Halfway back winter hit and my ship was frozen in ice, so I ran back to the mainland over ice, camping along the way. However, when I reached the land, the town was not there. The map shows me that I am right on top of Marciudad, but it is nowhere to be seen. Can anyone help me out? I am playing the "OS X Dev Build 7" if that helps.Thanks for a great game!
okay, I guess I should have looked through the comments, because I just found my answer down below. Thanks again for a unique and entertaining game
Art and sound design is absolutely beautiful but, for the amount I played, Takoda very much comes across as a one dimensional example of the "Magical Native American" trope. I think you have something great here but, maybe look a bit into how native people are represented in media.
Thanks for your comment. I was kind of afraid it coming across that way although my intention was to have a completely selfless and good-hearted character to have the player come across at different times, a way to balance all the negativity in the world. Also he's not supposed to be Native American but it's so ingrained in our culture it's the first association people make when hearing "native people". Will have to figure a way around this. And I guess I'm a little naive here in my little corner of the world.
I'm a writer so I might be of help here. o/ Just a little wording can go a long way. My advice is to slip in some annoyance at the beginning when Takoda is being made fun of. Have him turn his back and roll his eyes, then maybe shake it off somehow. This will not only show his intolerance of negative attitudes, but acknowledge colonial perspectives and how some had to put up with it. It'll flesh him out and isn't too much to change.
If I come across Takoda and see any more little nudges to flesh him out, I'll be happy to let you know. However, I know you're a game dev with a lot to do--so I don't want you to feel like players are bossing you around.
Any chance for Linux build? :)
It's on the ToDo list but at a later date, as supporting OSX and many different versions of Windows is already more work than I'd want..
This reminds me of '7 Cities of Gold' on the C64. Which is a great thing! I loved that game and this game just makes me smile :)
I think you're the first person I've ever seen acknowledge that game's existence. I played on an Atari 800XL. Great game back when EA was still a good company. You're right, it totally has that feel.
So I could just be stupid but I can't find the lost people; I've sailed and looked in explore and sail mode. Could someone please help?
Also, I understand the 'historical accuracy' thing but it's kinda disappointing that you can't choose gender
Hey, thanks for the comment. More customizable characters will be included in the next build. Here's a forum post to help with the shipwreck quest: http://eigen.pri.ee/forum/viewtopic.php?f=2&t=71&p=758#p758
Forum/site is down. Granted this is three years ago, but I was enjoying the game, though there's obviously still work to be done on it and it seems it may have just been abandoned. I'm stuck on this part too, sailing around aimlessly trying to find a shipwreck like a needle in a haystack. Otherwise, once I got the hang of the UI/Mechanics, this game is really unique and fun to explore. I did realize in an earlier attempt that bows are useless without also taking a melee weapon/skill as once an animal has engaged you, you cannot run away or put distance between you to continue using your bow. If you return to development, it might be good to allow the bow skill to include dagger skill with it or at least allow you to get away from an animal if it's your only weapon.
I had to shut the forum down due to massive bot issue. Have to see if I can reinstante it somehow in read-only mode. Yeah, this project is on hold at the moment. I want to get back to it at some point but the scope needs to be massively reduced and simplified. Been struggling with different things over the last few years, so game development has fallen in the list of priorities. I am sorry about that, because of the nice comments you guys still leave about it. I feel bad :(
Thanks for the reply. I completely understand. Development takes a lot of work, especially if you're the primary or only dev, and life comes first. I just discovered your game through a recommendation from the dev Lum here and really like it. It's got some issues as is of course, but overall it's got so much potential to be a favorite.
I did a fairly lengthy write-up in my rating/review, so if/when you return to it I listed a few things that could be addressed. Sorry if it's not very organized, I just got done playing and wanted to just get everything down.
I'd be happy to provide more input should you come back to it so feel free to message me if you want any assistance with feedback or testing.
You've done a wonderful job so far, and I hope to see more from you in the future. Thank you for sharing your work here. Good luck with your projects and with your irl issues. I hope everything works out for you.
It sounds interesting.´∀`
every time i try to open this game, i get a message that says "smfl-audio-2.dll is missing" but i opened the files and i see it in there. how do i fix this? i have reinstalled the game many times now and it always comes up with the same answer
Is it available for ubuntu 15?